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Post by Gyoo on May 8, 2012 19:13:47 GMT
Hi
Sometimes, when I look my server log, I see that there's an error named 10053. It happens when, for example, someone crashes during a game, and many more times totally randomly, even in the lobby... Everyone gets kicked of the server and must reconnect to it :/
Instead of, maybe, fixing the unfixable, can you explain what this error is ?
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Post by Oddbrother on May 8, 2012 20:32:59 GMT
A connection abort was caused internal to your host machine. The software caused a connection abort because there is no space on the socket's queue and the socket cannot receive further connections.
WinSock description: The error can occur when the local network system aborts a connection. This would occur if WinSock aborts an established connection after data retransmission fails (receiver never acknowledges data sent on a datastream socket).
TCP/IP scenario: A connection will timeout if the local system doesn't receive an (ACK)nowledgement for data sent. It would also timeout if a (FIN)ish TCP packet is not ACK'd (and even if the FIN is ACK'd, it will eventually timeout if a FIN is not returned). Cited from: support.ipswitch.com/kb/WSK-19980702-EM02.htmA common problem with an uncommon resolution.
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Post by knapman [FD] on May 9, 2012 14:31:58 GMT
dave would be the one with the info on this but i'd guess this is just connection timeouts, its happening randomly because connection instability is random and not based on what your doing in the game
the game doesn't have any connection recovery system so if your connection dies for whatever reason people get cut off and have to manually reconnect
if this is the case, the error isn't actually a problem, the error isn't causing the disconnections, the error is just the result of the disconnection
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