Post by vandorb12 on Jun 21, 2023 1:21:13 GMT
With the recent announcement of a very consistent group of charters stating that they're dropping support for PS customs for their project in favor for what appears to be the spiritual successor to PS, called Yet Another Rhythm Game (YARG). It weighed on me a bit and made me feel a bit nostalgic.
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It truly is unfortunate that a lot of groups are going more towards a closed format that requires additional tools to read and manipulate songs and data. I've gone back and forth on XML based formats like Activision Guitar Hero used and MIDI that Rock Band used, and all can be serviced with a simple hex or text editor at a minimum, plus open access to audio files so you can tweak and mix as you pleased without needing to extract the audio. I'm very picky when it comes to how information is presented about a song, and being able to manipulate an *ini file with just a text editor or a batch script natively with the OS was important to get things formatted just the way I wanted. Now that's pretty much gone.
Yes, it prevents file corruption and makes management and distribution easier, but so does a simple zip file of a song folder, which can be interpreted by pretty much any OS these days, even mobile phones.
Maybe I'm just feeling old and grey, and wishing that the old days were back, where everybody talked on forums and not in an unsearchable mess like Discord. Oh look, another grey hair.
YARG so far looks awesome, and it reminds me so much of FoFiX, even that it depends partially on Python and is OPEN SOURCE. github.com/YARC-Official/YARG
It's still not on feature parity with PS. Advanced/Real keys don't exist yet and Pro guitar/bass is functional but graphically seems half baked. Those features were never really popular in PS anyway (at least from my dusty knowledge of scrolling through the forums), but seeing them continue on where games like Clone Hero passed them by is welcoming. Vocal support is a huge plus, pitch detection does work, but I have yet to go out and belt out multiple songs from different games to really stress test it. Drum support is great and they're working on a spiritual successor to REAL Drums, by far the biggest part of the PS.
Since YARG is under development, after July the Phase Shift format will be discontinued in J-Rock Band, as YARG can read the Xbox format without any problems.
The songs will continue to be updated by Track Packs for the CH/FS format.
The songs will continue to be updated by Track Packs for the CH/FS format.
Tweet:
It truly is unfortunate that a lot of groups are going more towards a closed format that requires additional tools to read and manipulate songs and data. I've gone back and forth on XML based formats like Activision Guitar Hero used and MIDI that Rock Band used, and all can be serviced with a simple hex or text editor at a minimum, plus open access to audio files so you can tweak and mix as you pleased without needing to extract the audio. I'm very picky when it comes to how information is presented about a song, and being able to manipulate an *ini file with just a text editor or a batch script natively with the OS was important to get things formatted just the way I wanted. Now that's pretty much gone.
Yes, it prevents file corruption and makes management and distribution easier, but so does a simple zip file of a song folder, which can be interpreted by pretty much any OS these days, even mobile phones.
Maybe I'm just feeling old and grey, and wishing that the old days were back, where everybody talked on forums and not in an unsearchable mess like Discord. Oh look, another grey hair.
YARG so far looks awesome, and it reminds me so much of FoFiX, even that it depends partially on Python and is OPEN SOURCE. github.com/YARC-Official/YARG
It's still not on feature parity with PS. Advanced/Real keys don't exist yet and Pro guitar/bass is functional but graphically seems half baked. Those features were never really popular in PS anyway (at least from my dusty knowledge of scrolling through the forums), but seeing them continue on where games like Clone Hero passed them by is welcoming. Vocal support is a huge plus, pitch detection does work, but I have yet to go out and belt out multiple songs from different games to really stress test it. Drum support is great and they're working on a spiritual successor to REAL Drums, by far the biggest part of the PS.