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Post by GOD Viollator on Jan 18, 2011 23:47:54 GMT
I know the game is still beta, but I think serial cool if the characters had a drive, even though Basque, like ... guitarist, bassist and singer walking on stage, joking with gold, even though quite simple, just to show that the graphic area will also be good, not like Frets on Fire or Guitar Zero.
This is... Guitar Zero is a 3D, nothing if Meche is just turning a camera on stage (in a GZ2 left image) And on Frets on fire is a still image.
is getting a little tiring seeing the same thing...
It would also be good special effects, like, a song near the explosion leaves the ground, or the lights will change color according to the rhythm of the music... Or rather, all the lights go out and just lit the guitarist to get the guitar solo ...
It would be much more exciting...
I am following the updates of the game, and I think that soon the game will be worth playing, like Rock Band and Guitar Hero (though Guitar Hero is losing the battle of the ugly music games).
Thanks for reading the topic!
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Post by asskickulater on Jan 19, 2011 6:28:08 GMT
well... hopefully the stage willl get there eventually, but id rather them get a lot of other thongs working first.
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Post by cool29801 on Jan 21, 2011 20:33:35 GMT
Actually, GuitarZero (original) has animation support. Nobody ever used it though, and I am beginning to think I'm the only one that read the hacksaw document explaining how to do animations and stage exporting. (the only people to ever make stages for that game were me, Skizot, and Travis the creator) Even a camera system like GZ's would be awesome. (dummy sets camera looks, spline sets where camera moves) Or we could get a little more advanced and have Spline1, Spline2, Spline3 / Dummy1/2/3 so we can have that 'multiple cam' feel. Have it switched randomly.
Mostly, a document explaining the camera system and how to get stagework really moving would be nice. GZ is ages old now, but even it will work with my stages. It should just go basic steps first, get cameras going, maybe some lighting, then a simple character strum animation when you strum. Step by step it will get better, but it would probably be awhile before any serious animations. Having pigs nod there heads was awesome to see for me.
I think for the future it'd be best to (when we have people modeled) have them with a standing 'idle' animation and just strum when you strum, or more complex, strum on every non-hopo note. That would make them not perfectly still and look more alive, while not being too hard.
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