Post by David on Sept 8, 2012 21:15:01 GMT
I've been attempting to chart lower difficulties for a few songs but I must say it's a really time consuming process. I think it requires some attention as it's a fundamental part of charting that is often skipped because it just takes too long.
The obvious idea is to create some kinda magical auto chart for the lower difficulties but this is easier said than done. However, there are a couple of things that might help with doing it manually.
First, you need to be able to see the higher difficulty while charting the lower one. So if you are charting Hard it would be usefull to have a ghosting of Expert so you can toggle on or off the notes or shift them to another lane. It would be best if this was linked to any changes made to the higher difficulty. That way any changes made to expert should propagate down the skills. I understand tracking this might be difficult but it's this kind of thing that puts people off doing the lower difficulties because they are worried they can't make future changes to the chart without breaking the lower difficulties.
I think the current accepted way of charting where you chart expert fully then the lower difficulties is not the best way to do it. If they were linked so higher changes effected the lower difficulties then you could chart sections and their difficulties together. As most songs have loops which would be coppied as you went along. The problem right now is if you have a section that is repeated later, you have to match the difficulty change you made for both sections. There is another way to fix this issue by having sections marked in a song where if there are 2 sections that are the same you can copy one to the other but as an instance of the original.
The next thing that might be usefull is having an option to select all notes that are within a fequency range. The lower difficulties have rules where you can't have notes at a certain range. As such it would be nice to just select all notes that of a certain frequency.
Back to the Auto Chart feature. It wouldn't need to be that good, just if it followed a few rules like the frequency limit, no orange notes on easy and medium, no tails on easy etc. It would just help to do some of the hard work for you and then you just go and tidy it up. And having the ghosting of the previous skill will help with that process of correcting the mistakes of the auto chart.
I think we need to just take a stab at auto chart just to test if we can get something even a little usefull. I did some tests in PS where it would generate the lower difficulties based on the Expert chart and I mannaged with a few simple rules to get something that was OK. But I don't really want PS to handle charting as I think it would incourage bad charting if we auto charted ingame. At least with EOF you can go in a change all the obvious issues that will come up.
Thanks
David
The obvious idea is to create some kinda magical auto chart for the lower difficulties but this is easier said than done. However, there are a couple of things that might help with doing it manually.
First, you need to be able to see the higher difficulty while charting the lower one. So if you are charting Hard it would be usefull to have a ghosting of Expert so you can toggle on or off the notes or shift them to another lane. It would be best if this was linked to any changes made to the higher difficulty. That way any changes made to expert should propagate down the skills. I understand tracking this might be difficult but it's this kind of thing that puts people off doing the lower difficulties because they are worried they can't make future changes to the chart without breaking the lower difficulties.
I think the current accepted way of charting where you chart expert fully then the lower difficulties is not the best way to do it. If they were linked so higher changes effected the lower difficulties then you could chart sections and their difficulties together. As most songs have loops which would be coppied as you went along. The problem right now is if you have a section that is repeated later, you have to match the difficulty change you made for both sections. There is another way to fix this issue by having sections marked in a song where if there are 2 sections that are the same you can copy one to the other but as an instance of the original.
The next thing that might be usefull is having an option to select all notes that are within a fequency range. The lower difficulties have rules where you can't have notes at a certain range. As such it would be nice to just select all notes that of a certain frequency.
Back to the Auto Chart feature. It wouldn't need to be that good, just if it followed a few rules like the frequency limit, no orange notes on easy and medium, no tails on easy etc. It would just help to do some of the hard work for you and then you just go and tidy it up. And having the ghosting of the previous skill will help with that process of correcting the mistakes of the auto chart.
I think we need to just take a stab at auto chart just to test if we can get something even a little usefull. I did some tests in PS where it would generate the lower difficulties based on the Expert chart and I mannaged with a few simple rules to get something that was OK. But I don't really want PS to handle charting as I think it would incourage bad charting if we auto charted ingame. At least with EOF you can go in a change all the obvious issues that will come up.
Thanks
David