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Post by startxkdm on Jun 9, 2011 11:18:52 GMT
A week ago I got a crap load of songs from a friend, which he uses FoF. Some songs are decent volumes and others are too quiet, loud and then some the song.ogg is quiet and the guitar track is blaring loud.
Being these are just sound files I tried to find a normalization program to equalize everything. Only thing I found for windows was something that adds a tag telling the media player when volume to play it at.
Is this supported by PS or is there a program for windows that will edit the entire file (lossless quality) for Windows?
Thanks a million.
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Post by David on Jun 9, 2011 17:47:03 GMT
Phase Shift does not read any volume info from Tags. I'm not aware of them myself. This isn't something we can correct for dynamically in the game as each track can be whatever volume it needs to be. Messing with individual level in a multitracked song will effect the mastering. I don't think there would be a way to adjust the volume without losing a generation. I'm not sure of this though.
Thanks David
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Post by startxkdm on Jun 9, 2011 20:06:34 GMT
Thanks David
Most things I found on google about normalizing the volumes require de-coding the songs to WAV format, normalizing the audio then re-encoding them back to OGG.
Quite a hassle it sound and yea, I don't know if that will screw up the timing or anything.
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Post by David on Jun 10, 2011 6:43:44 GMT
Yea, some convertors could mess with the timing. But as long as you reencoded to the same bitrate using a decent encoder it should be fine.
Thanks David
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Post by knapman [FD] on Jun 10, 2011 11:20:28 GMT
i would have thought the issue is more likely to come up with customs, as there is no real standard for making these and those are usually just single ogg audio, these can just be batch normalised without spoiling anything
split audio tracks as dave said normalising doesn't seem like a good idea, in this situation you could just apply a fixed gain to all the files to bring them in line with the rest of your songs instead
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